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https://github.com/MorizzG/ray-tracer.git
synced 2025-12-06 04:22:42 +00:00
moved rendering code into own class
implemented antialiasing using random subsampling
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parent
882918f09b
commit
29832e8f1b
13 changed files with 238 additions and 124 deletions
47
src/rand.h
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47
src/rand.h
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#pragma once
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#include <cassert>
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#include "raytracer.h"
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class Random {
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public:
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constexpr explicit Random(u64 j) {
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assert(j != v_);
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u_ = j ^ v_;
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GenU64();
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v_ = u_;
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GenU64();
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w_ = v_;
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GenU64();
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}
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constexpr u64 GenU64() {
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u_ = u_ * 2862933555777941757ULL + 7046029254386353087ULL;
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v_ ^= v_ >> 17;
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v_ ^= v_ << 31;
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v_ ^= v_ >> 8;
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w_ = 4294957665ULL * (w_ & 0xffffffffULL) + (w_ >> 32);
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u64 x = u_ ^ (u_ << 21);
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x ^= x >> 35;
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x ^= x << 4;
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return (x + v_) ^ w_;
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}
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constexpr u32 GenU32() { return static_cast<u32>(GenU64()); }
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constexpr f64 GenF64() { return 5.42101086242752217E-20 * static_cast<f64>(GenU64()); }
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constexpr f64 GenF64(f64 min, f64 max) { return min + (max - min) * GenF64(); }
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private:
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u64 u_ = 0ULL;
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u64 v_ = 4101842887655102017ULL;
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u64 w_ = 1ULL;
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};
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